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Pokémon Scarlet & Violet Exploit May Ensure One-Hit K.O.s

"Pokémon Scarlet" and "Pokémon Violet" have had an interesting start. According to a press release from Nintendo, the games have sold more in the first three days of release than any other Nintendo game has (via translation from Hype Beast). However, many players are actively seeking refunds because of glitches. The two takes on the game's release barely seem to fit together, and it's the Pokémon paradox of the Paldea region. Now, a recently discovered issue in the Battle Stadium has broken the mode, giving players another reason to be disappointed.


Reddit user u/Lord-Trolldemort pointed out that something was weird with the RNG in their Battle Stadium games. Out of 14 battles, a move missed 14 times on the first turn. According to the user, there's only a one in 100 trillion chance of that happening. Twitter user @Sibuna_Switch confirmed that the Battle Stadium uses the same "RNG seed" every time.

Essentially, this means that battles aren't random, and players who look at the RNG seed will know which moves will hit when regardless of accuracy percentages. Twitter use @NajanTv explained it in simpler terms, writing, "Game is supposed to seed a battle with a random number. Let's say from 0-9 – on turn 1 moves will hit on 0-7 but not on 8 or 9. turn 2 moves will hit on 2-9 but not on 0 or 1. Game seems to always be stuck on number 1, for example." Needless to say, fans aren't happy about this discovery.


Fans are furious

People were upset about the issues, to say the least. While some glitches were funny throughout "Pokémon Scarlet" and "Pokémon Violet," many of them were visual. However, these problems have ruined the integrity of the Battle Stadium since it's not truly a random battle. It doesn't matter if you're using the most powerful or least powerful Pokémon or how great your strategy is if the other player knows how to play the "RNG."


However, there's hope that this issue will be fixed quickly. Twitter user @dasj2 posted a screenshot of updates for "Pokémon Sword" and "Pokémon Shield" that showed that competitive, online issues get fixed fairly quickly. Others online were commenting that it's common for developers to have a fixed RNG seed on builds before launching, so it could be an oversight that has a simple fix. Some are hopeful that it will be fixed before any official tournaments start.

Many people are hoping that the exploit will be patched before the ranked season starts, whenever that may be.