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Rocket League Just Dropped Bad News On Some Of Its Players

Are you gaming on a Mac? Or are you one of the last holdouts rocking a Steam Machine? If so — and if you happen to enjoy a little Rocket League from time to time — we're about to relay some bad news. Brace yourself.


Developer Psyonix announced on Steam today that Rocket League will lose support on two platforms come March. Those platforms are macOS and Linux — which is the operating system behind SteamOS. That means, in just a few months, Windows will be the only PC platform Rocket League is fully playable on. Ouch.

"As we continue to upgrade Rocket League with new technologies, it is no longer viable for us to maintain support for the macOS and Linux (SteamOS) platforms," Psyonix wrote. "As a result, the final patch for the macOS and Linux versions of the game will be in March. This update will disable online functionality (such as in-game purchases) for players on macOS and Linux, but offline features including Local Matches, and splitscreen play will still be accessible."


We suppose it's nice that Psyonix isn't borking those versions of the game entirely, but still — there are undoubtedly many players who paid for the privilege of playing Rocket League on their platform of choice. The title supports cross-buy, of course, which allows players who purchased it on the Mac or Linux version of Steam to play it on Windows, too. But that's assuming these customers have or want a Windows PC. Some don't, and once March rolls around, they'll be out of luck.

Rocket League might not have high player counts on macOS and Linux, and that could've contributed to this rather unfortunate decision. Psyonix didn't offer up any explanation, however, so we can't say for sure. All we know is that the Rocket League player base will likely shrink — at least a little bit — as a result of this dropped support. Hopefully those who frequent the Rocket League pitch can find some way to keep on playing.