Watch Dogs 2 Patch Changes The Game's Ending

It's normal for post-release patches to add new content to titles that have been on the market for months. It's a lot less common for these patches to change a game's story. However, that's exactly what happened when the latest Watch Dogs 2 patch hit consoles and PCs. In addition to some multiplayer tweaks, a handful of bug fixes, and some new items, the update adds a brand new scene to the game's ending that offers a few hints regarding the franchise's future (if you haven't finished Watch_Dogs 2's main campaign, be warned: spoilers follow).

The new ending doesn't significantly change how Watch Dogs 2's conclusion unfolds—Marcus Holloway and his hacking crew, DedSec, still broadcast their anti-authoritarian message to the world, and Dušan Nemec, CTO of the villainous megacorporation Blume, still goes to prison. However, after the original ending, a new scene plays in which two unidentified men discuss DedSec's transformation from a local hacktivist group into a global phenomenon. Going off of the GPS coordinates associated with the brief scene, the conversation takes place somewhere in London—not San Francisco, where Watch Dogs 2 takes place.

It's an odd, deliberately ambiguous note to end the game on, especially given that a Watch Dogs 2 sequel is far from a sure thing. While Watch Dogs 2 received much better reviews than its overhyped predecessor, it underperformed during the holiday season. However, Ubisoft representatives noted in the company's latest earnings call that positive word-of-mouth has helped bolster the game's sales in recent months.

In a statement given to Kotaku, an Ubisoft spokesperson says that the scene was added because "the production team wanted to include a little something extra at the end of the campaign to expand the Watch Dogs lore and hint at the potential future of DedSec." The rep did not say whether Ubisoft plans to follow up on the plot threads introduced by the new scene through DLC or a new game.