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Prey Day One Patch Details Revealed

Arkane Studios and Bethesda Softworks have unveiled a new patch for Prey, the upcoming action-adventure shooter title. A reimagining of the 2006 title of the same name, Prey is set for release tomorrow (May 5), but fans who've secured an advanced copy of the game can download the day one patch right now.

The first-day Prey update smooths over a handful of technical glitches from the game's demo, such as frame rate and loading bugs, crash issues, and gameplay hiccups like the error that flung players off the map. The patch also allows players can to modify in-game voice lines to English regardless of their game's region code, thus eliminating location restrictions.


Arkane's co-creative director on Prey Raphael Colantonio also noted that the game's final build features newly mixed audio. Some early access and demo players expressed that the music in Prey was too loud, especially when under enemy threat.

The day one Prey patch sits at 1.3 GB in size, so be sure your system holds enough space before downloading.

You can read the full patch notes below (via Gadgets360). The details come from the PlayStation 4 version of Prey, so the PC and Xbox One editions may vary in terms of patch specifics. Additionally, note that there are minor story spoilers included, so any player looking to enter Prey without any foreknowledge should proceed with caution.

Prey Day One Update Patch Notes



  • Phantom corpses will now have proper names if they were NPCs that were turned into phantoms.

  • Cystoids and Cystoid nests now react appropriately to fast-moving objects.

  • Explosive containers will now explode when thrown at technopaths.

  • Nightmare will no longer camp objects the player has turned into in front of it.

  • Operators can no longer occasionally shoot through walls.

  • AI adjusts for difficulty level more effectively.

  • Multiple telepaths in an area no longer chain attacks on the player.

  • Weapons

  • Touching placed grenades while mimicked will no longer cause them to explode.

  • Boltcaster can no longer cause zero-damage critical hits.

  • Nullwave Transmitter now works on Apex tendrils.

  • Technopath can now be hit by sneak attacks with the stun gun.

  • Grenades are now affected by lift fields.

  • Dropped weapons will now re-equip to favourites wheel when picked up.

  • Recycler grenade damage now properly scales with difficulty level.

  • Gloo Gun no longer loses functionality after placing too many gloo balls in a level.


  • Various Fixes to Mimic Matter ability.

  • Player can now open EMP'd doors with their leverage abilities.

  • Backlash now properly prevents suit damage while active.

  • Player's attacks will no longer consume Backlash charges.

  • Objects targeted by Lift field will be highlighted properly.

  • Remote Manipulation can now be used to open most containers.


  • Beam Shielding chipset now properly reduces damage from military operators.

  • Updated Mimic Detection Gen 2 chipset description to include all mimic types.


  • Military operator effects fixed for first-person view.

  • Players are now affected by electric floors/water while jumping.

  • Telepath will no longer knock player out of the world in Crew Quarters.

  • Player will no longer fall out of the world when gravity is restored when they're upside down.

  • Players can now carry destroyed operators properly in Zero-G.


  • Hacking minigame will now properly display what object is being hacked in the UI.

  • Players can now split stacks when looking at container inventories.

  • Various fixes to behaviors when player mimics an operator.

  • Localised versions of the game now support switching VO to English.

  • Killing Mikhaila with the Q-Beam now only counts as one human killed.

  • Quickload loads the most recent save of an type, not just auto-save.

  • Addressed several frame rate bugs.

  • Addressed several save/load bugs.

  • Several crash fixes.

  • Various mission and objective marker fixes.

  • Various localised text and audio fixes.

  • Various SFX fixes.

  • Various VFX fixes.

Prey is set to launch for PC, PlayStation 4, and Xbox One on May 5, marking the release of yet another game that will blow us all away this year.