5 Arcade Games From 1980 That Still Hold Up Today
As gaming gained popularity throughout the '80s, the arcade scene remained a robust way for fans to get together and play. Of the early '80s arcade games that defined its golden age, many were released in the year 1980 itself. From the start of franchises that continue to thrive today to classics that found larger audiences on home platforms, arcades were alive and well at the start of the decade. We're looking back at the games released during that pivotal year that are still thoroughly enjoyed over 45 years later.
Simply put, 1980 was a landmark year for video games, taking the medium to new heights commercially and in terms of its mainstream growth. There are plenty of '80s video games that kept arcades crowded, pushing the technology forward in fun-filled ways. And even as gaming tech has grown significantly more sophisticated, the games we're listing here still maintain their appeal. These five arcade games from 1980 still hold up today and are ready for a revisit.
Pac-Man
When it comes to video games from 1980 that have endured the passage of time, there really is no topping "Pac-Man." There had been maze games for years before the Namco classic, but the genre was never the same afterwards. The game has Pac-Man navigate a maze, consuming all the pellets scattered throughout it, while evading colorful ghosts pursuing him. The game spawned an entire franchise, with a line of sequels and spin-offs, but that 1980 original still has its own charm.
As a testament to its staying power, the Pac-Man franchise is now worth billions and shows no signs of slowing down. In the wake of that success, there were many retro games that tried to copy "Pac-Man," but there really is no substitute for the original. The fast-paced fun keeps players coming back for more and the moment after you get a game over, you're putting a quarter in to see if you can outdo yourself. If there's one arcade game from 1980 that deserves a spot on this list, it's "Pac-Man."
Missile Command
Channeling Cold War nuclear weapon anxieties into a pixelated score-chaser, "Missile Command," developed and published by Atari, sees players defend six cities at the bottom of the screen from incoming ballistic missiles. As part of this defense, players control three surface-to-air missile installations, intercepting incoming enemy fire to prevent them from striking their targets. As you can imagine, every level gets progressively more difficult, increasing the speed and number of enemy projectiles.
"Missile Command" is one of those games that defined Atari's output in the early '80s, simple in presentation yet endlessly entertaining. With its explosive premise, the game is certainly one of the most colorfully vibrant from the era. But like "Asteroids" before it, the title proves that the most technically advanced experiences aren't necessarily the best ones. A hallmark of the Atari 2600 generation, "Missile Command" has players coming for more and striving for that elusive high score.
Berzerk
Though its maze design isn't as intricate as "Pac-Man," the Stern Electronics' game "Berzerk" is no less exciting. Played from a top-down perspective, the game has players navigate a maze blasting enemy robots before escaping to the next level. After a certain amount of time, a relentless smiley face named Evil Otto appears and pursues the player until they complete the level. This places an extra sense of urgency on the player on whether they should stick around to destroy robots or escape to safety sooner.
"Berzerk" is a hit '80s video game that nobody talks about anymore, overshadowed by popular titles released later in the decade. The game combines the multidirectional shooter vibes of "Asteroids" with a simpler maze layout that players could strategically maneuver around. Evil Otto became the breakout figure from the game, unfailingly adding to the suspense of the experience. A 1980 release that isn't as widely recognized today as some of its more popular contemporaries, "Berzerk" is enduringly enjoyable.
Battlezone
One last Atari title to include on this list is "Battlezone," which helped fuel the popularity of the first-person shooter genre. Through the use of vector graphics, the game presented players with a then-innovative early 3D graphics display. The game has players navigate a tank from a first-person perspective blasting enemy armored vehicles and ballistic missiles. With this FPS gameplay, the title proved a much more immersive experience than many of its contemporaries and was a standout in the arcades.
"Battlezone" is one of those games from 1980 that set the tone for the decade on multiple levels. Both the first-person perspective and push for 3D graphics informed how gamers approached the medium moving forward. But beyond its innovations, for the purposes of this list, the game remains a lot of fun. More charming for its lo-fi presentation while maintaining its early FPS action, "Battlezone" is still a blast.
Star Castle
With space shooters crowding arcades thanks to titles like "Space Invaders" and "Galaga," the Cinematronics' game "Star Castle" put its own spin on the genre. The objective of the game isn't to destroy descending rows of enemies or colliding asteroids but a target in the center of the screen. This target is surrounded by a multilayered colorful forcefield and regularly shoots projectiles and sends out enemy ships to put players on the defensive. Players have to pierce each of the target's layers, eventually exposing the enemy core to destroy it and proceed to the next level.
"Star Castle" provides a fresh take on classic space shooter tropes while retaining what made the genre so great. The colorful display certainly stood out from many of its contemporaries and was more involved in what players had to do to advance. The arcade game later inspired the Atari 2600 title "Yars' Revenge," one of the best Atari 2600 games ever made. A unique take on the space shooter genre that keeps the experience rewarding and fresh, "Star Castle" is another overlooked title worth a second look.