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Nintendo: GameCube Almost Had A LCD Monitor Add-On (& It Was Also A Cube)

The Nintendo GameCube was a unique little console. Its compact design and sturdy carrying handle made it surprisingly portable compared to its competition. And thanks to its fair share of wacky add-ons that altered the console's functions, such as the Game Boy player, it was incredibly versatile. But as it turns out, one more add-on was originally planned for the Nintendo GameCube.

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In 2002, Nintendo revealed a prototype for an LCD monitor add-on for the GameCube. This five-inch screen sat directly on the console and featured a 4:3 aspect ratio displaying a 320 x 420 resolution. Although not impressive by today's standards, its specs were on par with other small screens at the time. And seeing the latest console Mario game in a portable package would have undoubtedly been an impressive site to behold.

Nintendo also planned to utilize the add-on's tiny screen for its first-party games in some creative ways. From LAN parties to card games, the Nintendo GameCube LCD monitor was set to do it all. Although this unique add-on never reached consumers, some old footage was recently unearthed to give gamers a glimpse at what could have been.

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Even more portability

In footage previously thought to be lost, media executive Adam Doree shows off the Nintendo GameCube LCD screen prototype at E3 2002. The footage showcases the then-unreleased "Super Mario Sunshine" being played on the tiny screen. Additionally, the video revealed some of Nintendo's big plans for the add-on.

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Accompanying the gameplay footage was an interview with Nintendo legend Satoru Iwata, in which he discussed the prototype add-on. Iwata noted that the add-on would be useful for those who didn't have access to a screen. But he also said the add-on could function as a multiplayer tool.

Iwata noted the possibility of gamers meeting up locally and connecting their LCD-equipped GameCubes. This would give each player their own screen, making for a better multiplayer experience. And considering the local party multiplayer game "Super Smash Bros. Melee" ended up being the best-selling title on the console, the idea very well could have worked.

Iwata also noted that the add-on would work with card games, as thanks to the individual screens, players could conceal their hand from the other player. Iwata even revealed that SEGA developed a card battle game for the add-on based on "Phantasy Star Online." Although, footage of the game was not shown.

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It's unfortunate for Nintendo enthusiasts that the LCD screen add-on for the GameCube did not come to fruition. But anyone dead set on the idea can always build their own to make the Nintendo GameCube the ultimate 2000s-era portable gaming machine.

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