5 Biggest GTA 5 Gameplay Complaints Rockstar Could Finally Fix In GTA 6

Add SVG on Google:
Google Discover

When it comes to the "Grand Theft Auto" franchise, players don't have much to complain about — aside from how long it's taken for "GTA 6" to be released. Developer Rockstar Games has always stayed on top of its gameplay design and delivered what fans want to see in its video games. That was especially true with "GTA 5," and based on everything we've seen so far, it looks to be the same case with "GTA 6." But despite its sterling reputation, "GTA 5" certainly had its quirks, and there are some changes that Rockstar could look to correct in "GTA 6."

With "GTA 6" in development for over a decade, it makes sense that the developers would attempt to modernize the game with new mechanics and features. Of course, the game should still feel like "Grand Theft Auto," but there are some problems from "GTA 5" the community is hoping to see fixed with the newest entry in the franchise. While Rockstar can't address every complaint, here are five gameplay changes the developers could make in "GTA 6."

Simplified radio system

The radio system has been a part of the "GTA" franchise since the beginning and has steadily evolved over time. However, with "GTA 5" sticking around for over a decade, the current system has grown slightly outdated, and thankfully, we know Rockstar will revamp how the radio works in "GTA 6."

For starters, one of the most common complaints about the radio, specifically in "GTA 5," is that you can't listen to any station outside of a vehicle. There's no way to continue listening to a radio host or music while roaming the world on foot. Fortunately, Rockstar has confirmed the radio system will get a major overhaul in "GTA 6," and listening to the radio anywhere is one of the changes coming. Another part of the radio update is that the game will remember what station you were listening to last, meaning it won't reset to a completely new station the next time you turn it on. There are likely to be other changes to the radio system in "GTA 6," but at the very least, it's going to be far different than the one in "GTA 5."

Restrictive and empty interiors

The world of Los Santos is one of the most iconic locations in video game history, but the map itself is fairly restrictive as to where you can go. Aside from designated shops and places for the story, you can't go inside many interiors in "GTA 5." While there's plenty to see and do outside of all the buildings and houses, the map can feel empty at times as you're driving past skyscrapers that you can't enter.

It appears that may be changing in "GTA 6," though. From the gameplay footage we've seen and the official details Rockstar has made public, the world of Leonida looks to be far more interactive than any other location in the franchise. While players shouldn't expect to step inside every single skyscraper and house throughout the world, the interiors in Leonida should be far more detailed and accessible than they were in "GTA 5." Rockstar has showcased fully-decorated bars, restaurants, night clubs, and other businesses that players can seemingly enter at their leisure. This could lead to even more side content, but it will definitely make the world feel more inhabited and alive.

Linear story missions

One of the most common elements of the "GTA" franchise over the years has been its story mission design. While "GTA 5" gave players slightly more freedom than in the past, a majority of the missions during the story required you to follow waypoints from point A to point B. There's nothing inherently wrong with this mission design, but Rockstar has confirmed it will give players more freedom with the missions in "GTA 6."

Nothing concrete is known about how the missions will work exactly, but the developers have stated that the story objectives will be more dynamic. This means that players have a choice in how they complete a mission, which is certainly a stark change from "GTA 5." Players shouldn't expect all missions in "GTA 6" to be free-flowing and dynamic, but there will be more freedom than ever throughout the main story. It's also likely that players won't be punished for heading off the beaten path during a mission, which has been a Rockstar staple in previous games. You might not be able to venture too far, but there seemingly won't be as much of a predetermined line you need to walk to complete a mission.

Rigid character movement

One easy way to tell whether you're playing a Rockstar Games title is to simply move your character. If the character runs in an awkward way or falls down whenever they hit a tiny obstacle, chances are you're playing "Red Dead Redemption" or "GTA." Rigid character movement has been a design choice for Rockstar Games for decades, but it looks like "GTA 6" is changing things up in that department.

From the gameplay that Rockstar has showcased, the main protagonists in "GTA 6," Jason and Lucia, seem to move much more freely than the protagonists from "GTA 5." Jason and Lucia can run more naturally and jump higher than two inches off the ground, which are big steps for the "GTA" franchise. It would also be intriguing to see if the developers go even further and add some parkour mechanics for the protagonists, which would make world exploration much more enjoyable in "GTA 6."

Flawed police AI

Evading the police is one of the core parts of the gameplay in "GTA," and it's certainly not going anywhere in "GTA 6." However, it's clear Rockstar has seen the feedback from fans about the police AI in "GTA 5," as the developers have confirmed that numerous changes are coming to the new game. The police AI in "GTA 5" is brainless, to say the least, as it's extremely easy to lose your Wanted level by simply hiding in an underpass or riding on the train tracks in Los Santos.

In "GTA 6," though, the police have been transformed. There are now six Wanted level stars, all-new chase mechanics, and police can even remember what kind of car you're driving and the clothes you're wearing. All of these new elements make it more difficult than ever to evade the cops in "GTA 6," as you might have to change clothes and wear a disguise to get rid of your Wanted level. While cops likely won't chase you for hours, the new police AI should add a whole new layer of depth and realism to "GTA 6."

Recommended