Justin Clark

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Justin Clark is a gaming critic based out of Massachusetts. His reviews have been seen all around the web, typically followed by an angry comment section. His hobbies include film, heavy metal, and weeping single tears every time Blizzard nerfs Mercy.

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Stories By Justin Clark

  • Game Sequels That Weren't Worth The Wait

    There are some games that made players wait so very long for a comeback, but the reward for their patience was, well, not worth the effort for anyone involved. There are plenty of examples of this, and we've got a list of some of the worst offenders.

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  • Great Games Ruined By Greed

    There are many examples where you can just see tiny obnoxious dollar signs hanging in front of game publishers' eyes, to the detriment of the games they make.

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  • 7 Things EA Will Regret About Jedi: Fallen Order

    On paper, that sounds like the answer to everyone's prayers, but given EA's history with, and beyond, the Star Wars license, there's more than a few concerns about Jedi: Fallen Order that EA made worse or didn't address at all with their presentation. And no doubt, they might regret it later.

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  • Moments That Nearly Destroyed PlayStation

    Bad mistakes, Sony's made a few, and there have been multiple times the PlayStation brand as we know it was almost damaged beyond repair. Let's consider all the ways PlayStation almost didn't make it to this point, and hope for gaming's sake Sony's learned their lessons well.

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  • Why BioWare May Never Release Another Game

    No matter how many roadmaps for Anthem's future exist and no matter how many promises we get that they're in it for the long haul, the fact is, there's already enough precedent and enough evidence to suggest BioWare's best days may be behind them, if they have many days left at all.

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  • Games You Need To Play If You Loved Sekiro

    Once you've lived in a game world as immersive and rich as Sekiro's, the snap back to reality is going to be rough. Luckily, we've got you covered, with a list of a few titles you could give a spin to maybe sustain some small part of the high just a little longer after the credits roll on Sekiro.

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  • Expert Tips Sekiro: Shadows Die Twice Doesn't Tell You

    Even for Soulsborne veterans, Sekiro requires learning a few new skills and taking some new information into account, much of which even flies in the face of what players know from the studio's previous titles. They'll help, for sure, but trust us, you've still got your work cut out for you.

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  • The Biggest Unanswered Questions About Google's Stadia

    While we got some details from Stadia's coming out party at the 2019 Game Developer's Conference, there's still quite a few outstanding questions that will absolutely need answering before anybody should get too excited about the future of cloud gaming under the all-seeing eye of Google.

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  • What Went Wrong With Anthem

    There was once a time that a new BioWare game was cause to rejoice in celebration. Sadly that hasn't been the case for a couple of years, especially since Mass Effect: Andromeda. Unfortunately, history seems to have repeated itself with Anthem, but in far more dramatic fashion than before.

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  • Messed Up Things In Overwatch Nobody Talks About

    Yes, Overwatch is a colorful game with equally colorful characters, mostly out to save the word and inspire heroes to be their best selves. But look just a little harder at its characters, its lore, and the world, and you will absolutely find something far less cheerful.

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  • Video Game Characters Who Are Openly Gay

    It's worth giving praise to the trailblazing characters who let LGBT folks see themselves in a whole new light: as heroes, storytellers, rebels, and sometimes just plain badasses. These are just a few of the best out and proud characters that players have met over the years.

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  • The Weirdest Game Crossovers You Never Heard About

    We currently live in the age of the shared universe. Sometimes, though, folks can get a little too ambitious for their own good. But at the very least, these crossovers are good for a nice hearty "What the hell were they thinking?" Let's have a look at the best of the weird in gaming crossovers.

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  • Cheat Codes That Lead To Dark Places

    With a public more than willing to exploit a game for fun and profit, it was inevitable that developers would take the opportunity to throw in Easter eggs, leave hidden messages, and introduce nightmares. A cheat code might take you places, they just might not be places you want to go.

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  • Video Games Nobody Asked For

    Whether a new direction for a series is good or bad, the rage is coming, and the only thing a good developer can do is simply make the best game they can and pray for eventual mercy. Here, regardless, are some of the most egregious left turns in recent memory, and how the rage manifested.

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  • What Everyone Gets Wrong About Grand Theft Auto

    The Grand Theft Auto series has also been a lightning rod of controversies, lawsuits, hidden secrets, and just flat-out misconceptions about the series' intent. Fortunately, a few of those things can cleared up for anyone with a vested interest in where the series might go in the future.

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  • What Really Went Wrong At Telltale

    On September 21, 2018, Telltale employees were informed that they no longer had jobs, they would not be paid any sort of severance, and they had 30 minutes to leave the building. It was an ignominious end to one of the most respected developers on the planet, but, sadly, it also wasn't a surprise.

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  • The 20 Best Ninja Games Ranked

    Video games have long been the perfect medium to explore the beautiful, bloody spectrum of ninja badassery, and in celebration of a glorious history in the subtle arts of murder and persuasion, here are 20 of the best ninja-based titles ever created.

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