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It's Time To Talk About Fenrir's Tragic Opening Scene In God Of War Ragnarok

"God of War Ragnarök" is currently receiving near-universal acclaim from fans and critics. Considered nearly perfect for its gameplay, characters, and story, it builds on its already phenomenal predecessor in nearly every way. However, while the game is certainly amazing, that doesn't mean that the story itself is always a happy one. As with the last game, "God of War Ragnarök" explores some serious themes and has some truly dark, depressing moments. Also like the last game, one of the most tragic scenes comes at the very beginning of the story.

Those who have already played, or at least started, the game know that it begins with the death of Krato's and Atreus' pet wolf Fenrir. This heart-wrenching scene helps reestablish the character of the two protagonists and clarifies their current relationship. It also serves to set up the theme of death and acceptance, which will continue on throughout the game. This doesn't make it any easier for fans to accept, especially for anyone who ever had a pet.

As Polygon has pointed out, the early hours of "God of War Ragnarök" are not easy for animal lovers in general. Not too long after the death of Fenrir, Kratos and Atreus will come across another tragic example of animal mortality when they encounter a dead mother bear and her lost cubs. The series is known for its heavy-hitting emotional moments, and the opening scene in Ragnarök is no exception, especially as it harkens back to one of the themes of Atreus' life: loss.

Fenrir's tragic and moving death is vital to the story

The death of Fenrir represents Atreus losing another loved one, and, after losing his mother at the beginning of "God of War," it's certainly difficult to watch. The scene is made all the more moving thanks to the superb voice acting and animation, which beautifully conveys the emotions of Atreus and his father with such little dialogue. It's also important to note that this moment is essential for setting up the story to come.

First and foremost, this scene establishes how much Atreus has grown and matured. Players see how Kratos' son faces the death of Fenrir with both sadness and maturity. He comforts the suffering wolf even as he fights back his own tears and, despite his hesitance, ultimately makes the decision to end his companion's suffering himself. This personal growth is reinforced immediately after when he stands up to his father and confronts him about Kratos' lack of action in combating the coming Ragnarök.

However, it's important to remember that this isn't the end of Fenrir's story. Without spoiling the outcome for those who haven't finished the game yet, the wolf will return in some form before the end, and Kratos and Atreus will even get to pet him one last time.

It may be tragic, but this opening scene is narratively important and the emotion is still beautiful thanks to the humanity it conveys. For a game about a god known for stoicism, it's sure to pull on the heartstrings.